PFL Tampa/Women's Featherweight · Title · 5×5
Independent projection
low confidenceCyborg 69%
Wide interval. Thin public data, volatile styles, or a true toss-up. Do not treat the point estimate as a price.
90% interval on Cyborg: 48%–84%. Never a lock.
- Most likely
- Decision 80%
- Expected time
- 21:42
- P(over 2.5)
- 89%
- Grappling share
- 22%
Model vs market
Value Vieira 5.5%| Side | Model | DK (no vig) | Fanatics (no vig) | DK juice | Edge vs DK |
|---|---|---|---|---|---|
| Cyborg | 68.6% | 74.1% | 74.3% | -340 (77.3%) | -5.5% |
| Vieira | 31.4% | 25.9% | 25.7% | +270 (27.0%) | +5.5% |
DK opened -300 / +240. Now -340 / +270. Line movement is market context, not a model input.
Books last snapshotted 19 Aug 2026, 4:00 PM ET. Method, rounds, and distance markets are on the props board below — Fanatics and DraftKings will not always post the same PFL/ONE card.
Briefing
Cyborg is still the most violent 145-pound woman in the sport. Vieira is a UFC-grade boxer being asked to take a power deficit into a five-round PFL title fight against a 41-year-old who has not started losing those fights.
Cristiane Justino’s game has not become a mystery with age. She walks you down, she hits you harder than anyone else in the division, and she makes the clinch a punishment rather than a rest. Ketlen Vieira is a stubborn, technically sound fighter who has always been more comfortable at a measured pace than in a firefight. That is a losing pattern against Cyborg unless Vieira can force wrestling that Cyborg does not want — and Vieira is not a high-volume wrestler.
The honest prior is age. Forty-one is late even for a super-heavy-handed woman who has taken care of herself. First-step speed is the first thing that goes; power is the last. The film of the Pacheco wins still shows the power. It shows a half-beat on some entries. Vieira has to hit that half-beat. If she boxes at Cyborg’s preferred range, she will be the latest person to find out that ‘technically sound’ is not a chin.
PFL title fights are five rounds. Cyborg’s late output is still fine. Vieira’s best wins have been decisions against people who did not hunt her. The promotion difference is real: PFL scoring tends to reward visible damage, which is Cyborg’s entire product. A cautious Vieira may lose rounds she thinks she is winning.
Cyborg’s path is the same path as always. Vieira’s path is a kicking game, a clinch underhook that actually goes somewhere, and a refusal to trade in the pocket. The model is with Cyborg. The interval is wider than the moneyline because 41-year-old power punchers are a known variance injector, not because Vieira is secretly the better fighter. Ages on fight night: Cyborg 41, Vieira 34.
Written from the independent projection. Betting lines are not inputs. Stats as of 19 Aug 2026.
Cyborg — paths
- One clean counter or lead hook as Vieira enters. Power is the shortcut; it is not a plan by itself.
- Win the minute-to-minute with volume. Judges in this matchup will see the fighter who walks the other one down.
- Make it ugly and long. The five-round cardio gap is a real path if the first two stay close.
Failure modes
- Walking forward in a straight line onto a counter shot.
Vieira — paths
- Keep this at kicking range for the first 6–8 minutes. Vieira's length and volume only matter if Cyborg cannot crash the pocket.
Failure modes
- Getting drawn into Cyborg's preferred range and losing the minute-winning.
Swing variables
- If Cyborg cannot keep this on the mat in the first eight minutes, Vieira's striking becomes the fight.
- First fighter to be dropped. Power is asymmetric here; the model’s decision lean dies if someone gets hurt early.
- Pace through round 3. The championship-round cardio gap is large enough to flip a close fight.
- Tournament/season pressure: a fighter who needs a finish (standings, or a slow start) will take more risk than the film suggests.
What moved it from 50/50
- Striking skill (distance & pocket)Cyborg +0.69
Cyborg striking rating 1880 vs Vieira 1580. Weighted by estimated standing time (79%).
- Recency and opponent-adjusted formCyborg +0.17
Last-5 opponent-adjusted form: Cyborg +0.90 vs Vieira +0.11. Single-fight noise is deliberately underweighted.
- Age / athletic windowVieira −0.17
Cyborg 41 vs Vieira 34. Peak assumed ~30; decline prior is gentle and never treated as destiny.
- Finishing threat vs durabilityCyborg +0.05
Who is more likely to be hurt, and who has actually finished people of this quality.
- Camp changeCyborg +0.05
Vieira: Left UFC for PFL, first fight at 145 in this camp cycle.
- Counter striker vs pressure boxingVieira −0.04
Cyborg walking onto Vieira's counters is a live failure mode.
- Grappling / controlVieira −0.03
Takedown threat Cyborg 0.74 vs Vieira 0.59 per 15. Estimated grappling share 21%.
- Five-round cardio & late outputCyborg +0.02
Championship/main-event time. Fighters who fade in R3 of threes get a larger penalty here; grinders and late finishers get paid.
Attribute radar
Cyborg · Vieira
Side-by-side
Cyborg: pressure boxer · power puncher · clinch grinder — Vieira: point fighter · defensive wrestler · counter striker
| Cyborg | Vieira | |
|---|---|---|
| Record | 29-2 (1 NC) | 15-4 |
| Age (fight night) | 41 | 34 |
| Height | 5'8" | 5'8" |
| Reach | 68" | 68" |
| Stance | Orthodox | Orthodox |
| SLpM | 6.0 | 3.4 |
| SApM | 3.4 | 2.9 |
| Str. acc. | 52% | 44% |
| Str. def. | 62% | 58% |
| KD / 15 | 0.70 | 0.20 |
| TD avg | 1.6 | 1.4 |
| TD acc. | 40% | 32% |
| TD def. | 78% | 72% |
| Sub avg | 0.2 | 0.4 |
| Control / 15 | 2.2m | 1.6m |
| Late-round diff | 0.08 | 0.02 |
| Layoff | 98d | 133d |
| Data | standard | standard |
Cyborg range mix
- Distance62%
- Clinch22%
- Ground16%
- Head60%
- Body22%
- Leg18%
Vieira range mix
- Distance77%
- Clinch14%
- Ground9%
- Head58%
- Body22%
- Leg20%
DraftKings / Fanatics props
Method, rounds, distance, and inside-the-distance markets the books actually post. Model probability is independent. Edge is model minus DraftKings no-vig. Fanatics is a second print — it will not always be up, especially on PFL and ONE.
Method of victory
DraftKings posted · Fanatics posted
Cyborg KO/TKO
-33.9% vs DK
Model
10.5%
Fair
+848
DraftKings
-118(54.1%)
Fanatics
-119(54.3%)
Cyborg submission
Model
3.3%
Fair
+2977
DraftKings
+1453(6.4%)
Fanatics
+1449(6.5%)
Cyborg decision
+30.4% vs DK
Model
54.8%
Fair
-121
DraftKings
+237(29.7%)
Fanatics
+236(29.8%)
Vieira KO/TKO
-4.6% vs DK
Model
1.7%
Fair
+3233
DraftKings
+1194(7.7%)
Fanatics
+1204(7.7%)
Vieira submission
Model
4.0%
Fair
+2369
DraftKings
+1343(6.9%)
Fanatics
+1354(6.9%)
Vieira decision
+11.7% vs DK
Model
25.7%
Fair
+290
DraftKings
+490(16.9%)
Fanatics
+494(16.8%)
- Model split: KO/TKO 12% · submission 7% · decision 80%
- Career KO rates (shrunk by the book, not the model): Cyborg 72% · Vieira 20%
- Standing share 79%. Book prices come from moneyline × career mix; CORNER splits the same win probability by knockdown rate, sub attempts, and durability.
Over/under 1.5 rounds
DraftKings posted · Fanatics not posted
Over 1.5 rounds
+11.1% vs DK
Model
93.0%
Fair
-1329
DraftKings
-613(86.0%)
Fanatics
Not posted
Under 1.5 rounds
-11.1% vs DK
Model
7.0%
Fair
+1329
DraftKings
+426(19.0%)
Fanatics
Not posted
- Finish mass 20% · decision 80%
- Grappling share 22% tends to stretch clock; knockdown rate compresses it
- Over 1.5: model needs the fight to clear the 1.5-round mark (P 93%)
Over/under 2.5 rounds
DraftKings posted · Fanatics posted
Over 2.5 rounds
+18.6% vs DK
Model
89.1%
Fair
-817
DraftKings
-290(74.4%)
Fanatics
-290(74.4%)
Under 2.5 rounds
-18.6% vs DK
Model
10.9%
Fair
+817
DraftKings
+221(31.2%)
Fanatics
+221(31.2%)
- Finish mass 20% · decision 80%
- Grappling share 22% tends to stretch clock; knockdown rate compresses it
- Over 2.5: model needs the fight to clear the 2.5-round mark (P 89%)
Over/under 3.5 rounds
DraftKings posted · Fanatics not posted
Over 3.5 rounds
+27.8% vs DK
Model
85.5%
Fair
-590
DraftKings
-156(60.9%)
Fanatics
Not posted
Under 3.5 rounds
-27.8% vs DK
Model
14.5%
Fair
+590
DraftKings
+124(44.6%)
Fanatics
Not posted
- Finish mass 20% · decision 80%
- Grappling share 22% tends to stretch clock; knockdown rate compresses it
- Over 3.5: model needs the fight to clear the 3.5-round mark (P 86%)
Over/under 4.5 rounds
DraftKings posted · Fanatics not posted
Over 4.5 rounds
+37.3% vs DK
Model
82.1%
Fair
-459
DraftKings
+111(47.4%)
Fanatics
Not posted
Under 4.5 rounds
-37.3% vs DK
Model
17.9%
Fair
+459
DraftKings
-141(58.5%)
Fanatics
Not posted
- Finish mass 20% · decision 80%
- Grappling share 22% tends to stretch clock; knockdown rate compresses it
- Over 4.5: model needs the fight to clear the 4.5-round mark (P 82%)
Fight goes the distance
DraftKings posted · Fanatics posted
Goes the distance
+41.1% vs DK
Model
80.4%
Fair
-411
DraftKings
+140(41.7%)
Fanatics
+141(41.5%)
Does not go the distance
-41.1% vs DK
Model
19.6%
Fair
+411
DraftKings
-181(64.4%)
Fanatics
-181(64.4%)
- Decision mass Cyborg 55% + Vieira 26%
- Finish mass 20% from KO/SUB on either side
- 5×5. Expected time 21.7 min
Inside the distance
DraftKings posted · Fanatics posted
Cyborg inside the distance
-36.0% vs DK
Model
13.8%
Fair
+625
DraftKings
-113(53.1%)
Fanatics
-113(53.1%)
Cyborg not inside the distance
+36.0% vs DK
Model
86.2%
Fair
-625
DraftKings
-115(53.5%)
Fanatics
-115(53.5%)
Vieira inside the distance
-6.2% vs DK
Model
5.8%
Fair
+1630
DraftKings
+681(12.8%)
Fanatics
+688(12.7%)
Vieira not inside the distance
+6.2% vs DK
Model
94.2%
Fair
-1630
DraftKings
-1488(93.7%)
Fanatics
-1514(93.8%)
- KO 11% + SUB 3%
- Cyborg 0.70 KD / 15 · 72% of wins by KO/TKO
- Cyborg 0.2 sub attempts / 15 · 3% of wins by submission
Round of finish
DraftKings posted · Fanatics not posted
Fight ends in round 1
-4.9% vs DK
Model
6.9%
Fair
+1352
DraftKings
+603(14.2%)
Fanatics
Not posted
Fight ends in round 2
-9.0% vs DK
Model
3.8%
Fair
+2506
DraftKings
+543(15.6%)
Fanatics
Not posted
Fight ends in round 3
-9.8% vs DK
Model
3.5%
Fair
+2723
DraftKings
+522(16.1%)
Fanatics
Not posted
Fight ends in round 4
-10.3% vs DK
Model
3.3%
Fair
+2889
DraftKings
+508(16.4%)
Fanatics
Not posted
Fight ends in round 5
-11.9% vs DK
Model
2.0%
Fair
+3233
DraftKings
+498(16.7%)
Fanatics
Not posted
- Finish-by-round split from the duration curve, not a separate engine
- Total finish mass 20% distributed across 5 rounds
- Decision is a different market (goes the distance). Round field is vig-removed against that residual.
PFL note: regular-season and tournament structure can force finish-seeking that UFC film does not show. Public striking data is thinner — intervals are wider on purpose.